ALPENGLIDE
Everything you need to write about or cover Alpenglide. All screenshots, footage and logos here are free to use in coverage of the game.
Factsheet
- Developer
- mikayo
- Release
- To be announced
- Platform
- PC (Windows), via Steam
- Price
- To be announced
- Genre
- Endless gliding, score attack
- Modes
- Daily Descent (one shared mountain a day), endless free flight
- Online
- Global and friends leaderboards, 14 Steam achievements
- Input
- Mouse and keyboard, full controller support
- Engine
- Unity
- Steam
- Store page
- Website
- Alpenglide
About the game
Glide down an endless, ever-changing mountain range as a wind spirit lost in alpine peaks. Graze cliffs and dive through canyons to build up your multiplier, survive the fog and snow, and race to the top of the daily and all-time leaderboards.
Alpenglide is a descent with no bottom and no finish line. The mountain is generated as you fly: jagged peaks, deep gorges, pine groves and open drops, with fog fronts rolling in and snowfall streaking past at speed. Flocks of snow petrels wheel around the summits, and now and then a winter fox frolics in the cold.
You score by flying near ice and rock. A single cliff face pays a little; thread a canyon with walls on both sides and the points pour in. Keep grazing and the multiplier climbs. Touch stone, or drift too far, and you lose it all. Every day the Daily Descent gives every player the same mountain for 24 hours.
Every sound in the game is synthesized live from your flight: gusts that swell as you dive, strings that hum in the rock, soft chimes when a combo lands.
- Pure gliding. Dive to gain speed, pull up to trade it for lift.
- Skill scoring. Canyons beat wall-hugging. Risk beats safety.
- A new mountain every run, and one shared mountain every day.
- Instant retries. Crash, and you're back in the air with a single click.
- Live-synthesized sound that follows the flight.
Screenshots
Captured in-game. Click any image to download the full-resolution file.
Trailers
Also on the Steam page. Embed or link them freely in coverage.
Footage
Short in-game clips. Click MP4 for the original file.
Key art
Logos






Please don't recolor, stretch or rearrange the logo. Use the dark version on light backgrounds and the white version on dark ones.
About mikayo
Finding new ways to showcase the beauty of the world 美佳世。
Contact
For press, review keys and interviews:
To reach the developer directly: [email protected]
Or find us on:




